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81% Off Unreal Engine 5 C++ The Ultimate Game Developer Course Udemy coupon
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Submitted: 2 weeks ago
“Unreal Engine 5 C++: Open World RPG Game Development,” created by Stephen Ulibarri. This course aims to teach students how to develop an action-RPG style open-world game using Unreal Engine 5 and C++. It covers a wide array of topics, including core game mechanics like combat, enemy AI, health systems, and character development, alongside advanced Unreal Engine 5 features such as Motion Warping, MetaSounds, and Quixel Megascans for realistic environments. The curriculum is designed to take participants from a basic understanding of C++ to creating a complex game from scratch, emphasizing practical application of programming concepts and best practices for game development. Ulibarri, with a background in engineering and professional game development, offers his nearly a decade of expertise in this comprehensive learning experience.
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Copy this code and use at checkout
81% Off Unreal Engine 5 C++ The Ultimate Game Developer Course Udemy coupon
Expires: No Expires
Submitted: 2 weeks ago
“Unreal Engine 5 C++: Open World RPG Game Development” course by Stephen Ulibarri, highlighting its main themes, most important ideas, and key facts.
This comprehensive Udemy course aims to teach Unreal Engine 5 C++ programming by guiding students through the creation of a complete “Action-RPG Style Open World Game.” It is designed to take students “from beginner to hero” by building the project “from scratch.”
Target Audience:
Course Includes: 53 hours of on-demand video, 11 articles, 8 downloadable resources, mobile/TV access, full lifetime access, certificate of completion, and a 30-day money-back guarantee.
The course emphasizes a practical, project-based approach to learning, focusing on a wide array of Unreal Engine 5 features and C++ programming best practices.
A. Foundational Programming & Game Design Concepts:
B. Open World RPG Development:
C. Enemy AI & Behavior:
D. Key Unreal Engine 5 Features Highlighted:
The course extensively covers new and advanced UE5 features, demonstrating a commitment to cutting-edge game development.
E. Game Mechanics & Loot System:
Stephen Ulibarri’s Background:
Course Philosophy:
The instructor emphasizes that this course is the culmination of “nearly a decade of professional Unreal Engine experience and teaching.” He proudly states, “This course is in a whole new universe than the original UE4 version I created four years ago! Benefit from years of learning, teaching, and implementing Unreal’s newly evolved system with its cutting-edge game creation capabilities!” Ulibarri describes it as his “most well-taught course yet, and by far the most beautiful game project of all my courses on Udemy thus far.” The overall tone suggests a deep passion for teaching and a commitment to providing a high-quality, practical learning experience focused on modern Unreal Engine capabilities.
The course primarily focuses on teaching students how to program games in Unreal Engine 5 by developing an action-RPG style open-world game from scratch. It emphasizes creating all game elements, including characters, enemies, combat systems, and environments, using C++ and Unreal Engine 5’s new features.
Participants will build an action-RPG (Role-Playing Game) with a third-person character in an open-world setting. The game will feature melee combat with swords, various enemy types (humanoids and creatures), health bars, player stats, and the ability to collect loot and gain experience.
The course covers several new Unreal Engine 5 features, including the Open World system, Quixel Megascans for realistic environments, Motion Warping for customized root motion animations, MetaSounds for high-quality audio, Linked Anim Graphs, the new retargeting system with IK Rigs and IK Retargeters, Leg IK with Control Rigs, visual effect creation in Niagara, and Packed Level Instances for importing entire dungeon levels.
A basic understanding of the C++ programming language or a similar language is required. The course is designed for beginners to Unreal Engine who already possess foundational C++ knowledge, and it builds upon that understanding for game development.
The course will implement various combat mechanics, including sword and melee weapon combat, directional hit reactions for enemies, and a “Souls-like” dodge ability for the player. Enemy behaviors will include patrolling, chasing, attacking, and utilizing Motion Warping for smarter and more precise attacks.
Beyond core game mechanics, the course also teaches essential game development concepts such as best coding practices for Unreal Engine 5, the use of data structures and algorithms in games, design patterns, and game development mathematics, including vectors and trigonometry, to prepare students for gameplay programming.
Students will learn to create various visual and audio effects, including particle effects like blood splatter and weapon trails, a beautiful Soul effect in Niagara for enemies dropping experience upon death, and high-quality in-game sounds using Unreal Engine 5’s new MetaSounds system.
The instructor is Stephen Ulibarri, who has a background in Chemical Engineering and a passion for game development. He has professional industry experience in surgical simulations, has written and self-published a science fiction novel, and authored a book on Unreal Engine C++ titled “Unreal Engine C++ The Ultimate Developers Handbook.” He has nearly a
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